77 posts
All the “Elon Musk is Bob Page” posts made me do this in like five minutes
(Based on this)
📢📢This place📍is not ❌ a place of honor🏅🎖no highly esteemed deed 🏆is commemorated here 🙅🏻♀️ nothing valued💰💸is here 🚫
What is here was dangerous 🔪🔪and repulsive 🤢 to us 🤮
This message 📩 is a warning🗣 about danger⚠️
The danger ⛔️ is in a particular location 🗺🌎 it increases 📈towards a center🎯
The center of danger ☢️ is here ⬇️ of a particular size 🤏🏼🔍and shape 🟣🟪 and below us 👇🏼
The danger 🚧 is still present 🎁 in your time 🕰️ as it was in ours ⏳
The danger 🆘 is to the body🧍🏼♀️🧍🏽🧍🏼♂️and it can kill😵⚰️ ☠️
The form❓of the danger 🧨 is an emanation 💥 of energy ⚡️
The danger 🛑 is unleashed 🔑🔓 only if you substantially disturb 👉🏼👉🏼 this place physically 👷🚜
This place is best👍🏼 shunned 🤫🙈and left uninhabited ⏹⏮🏃🏻♀️🏃🏃♂️💨🏚🏚🏚
Oh no. TOTK being right around the corner, it might finally be time for the Gerudo Post.
(aka half of the reason why I made a Zelda sideblog in the first place)
So I want to preface all of this by saying that, as you could probably tell already, I’ve always adored the gerudos. They have fascinated my small child brain when I was 7; then the obsession made its comeback when I was 14, and now, here we are, almost 28, and I’m still thinking about the gerudos. I think they might be among my favorite fictional cultures for their potential and their understated storyline. I guess growing up in a very Arabic neighborhood, coupled with being bi-culturally latinx (?? does Brazil count?? you tell me), also always made them feel like home to me –especially when I was very young and there was not a lot of cool female representation flying around that managed to involve fiercely independent PoC women, flaws and teeth included.
This whole weird-essay-thing tries to do two things. First: analyze the place gerudos have occupied in the series, their initial problematisms and their subtextual narrative arc during the Myth Era coupled with their relationship to Ganondorf. Second: tiptoe to Breath of the Wild and poke it with a stick to see what happens –and in doing that, explain why I believe a lot of their characterization was defanged in service of smoothing their past with the hylians instead of deepening the culture on its own terms, and why I’m a little apprehensive about what that might mean for TotK even though I adore seeing the best girls at it again.
Those are the uhh terms of service??
And now, we must go back to 1998.
There’s so many things about the gerudos that are noteworthy and rich, and they’ve made for a complex piece of Zelda lore ever since their introduction –and when I say complex, I don’t 100% mean it as praise. The very racially charged decisions made about their inclusion have been discussed at length by the fandom, especially when it comes to orientalist and Islamophobic tropes being deployed pretty thoughtlessly in Ocarina of Time (their sigil being literally a crescent moon and star originally, the parallels are pretty obviously there).
We’re talking about a band of amazon-like, big-nosed brown women from the desert ruled by a single Scary Evil Man born once every hundred years hellbent on conquering Hyrule who they apparently worship like a god, characterized primarily as thieves, decked in jewelry and orientalist-inspired harem/belly-dancing clothing, hostile to the white good guys of Hyrule (especially men), unblessed by the Goddesses and so deprived of elongated ears (this is true for OoT –we’ll come back to that), also known as a demon tribe with their deity straight-out described as evil-looking by Navi (on my way to cancel you on twitter Navi you watch out), and secretly led by evil twin witches who can turn into a single seductress and, as two mothers, raised their Scary Evil Guy king who happens to basically be the devil.
In so few words, gerudos are the future that liberals want.
It’s worth notice, also, that Ganondorf’s characterization in this game is… kind of relentlessly uncomfortable to play through, especially before the 7 year skip. The utter assumption of depraved and evil intents from every character surrounded by dialogue that does little to hide its biases in spite of having generally very little proof to back them up –even though, in the game’s context, every character is correct to call his eyes evil and the darkness of his skin a moral judgment in on itself. The scene where Zelda demands that we believe her conclusion that the sole and only brown guy in the entire kingdom is evil and will do harm, and the game straight out refuses to progress until we concede that her dreams are prophetic and that this man must be stopped at any cost even though she has no more proof than her discomfort… hits different on replay.
I’m restating all of this not to pretend I’m making a novel and thought-provoking point, but to bounce back on a tumblr post I saw a while back (that I can’t find anymore!! I’ll link it if I find it again) –and so express what it is that gripped me with the gerudos in spite of their pretty damning depiction… and actually maybe thanks to it.
There’s a surprising amount of texture to Ocarina of Time’s worldbuilding that exists folded within the things introduced and left hanging, or in its subtext –and whether on purpose or not, I believe it is why people keep coming back to this iteration of Hyrule.
What was that about the king of Hyrule unifying a war-torn country? Why did the gerudos break the bridge connecting them to the rest of the kingdom during the 7 year timeskip while still worshiping Ganondorf, and why are the carpenters trying to rebuild it against their apparent wishes? What was that about gerudos imprisoning hylian men trying to force entry into their lands? What was that about the secret death torture chambers right next to the Royal Family’s tomb and connected to the race of people who were, apparently, born to serve them?
Nothing? Oh okay… okay… okay….
The same can be said about this strange depiction of this hostile tribe, consistently described as wicked yet suddenly friendly once you prove you deserve their respect once you... defeat them, so you now have joined them? Ocarina of Time isn’t very consistent when it comes to characterizing them as their occupation (thieves) or as a proper culture, with a king and a strange system of rulership that seem to involve at least 5 people: Ganondorf, the Twinrova, Nabooru and the unnamed random woman who decides you’re now part of the gerudos because you slashed enough of them with your sword and hookshot, which, uhh ok.
They’re but a ragtag and negligible group when discussed next to gorons and zoras and hylians, but they also clearly have their own religion and at least a 400-hundred years old history (probably far longer than this) and hints of a written language of their own. I’m not sure the game itself knows what it wants them to be, beyond: intimidating and hot and cool, but also wicked and, because of Ganondorf and the way you barge in their forbidden fortress (heh) with the explicit intent to dismantle their king, in apparent need to be saved from themselves.
Speaking of rulership and the Spirit Temple, let’s have a quick tangent about Nabooru: I always found her characterization when meeting with Child Link pretty strange. I refuse to mention the promised reward, which feeds into everything orientalist mentioned above, but I always found her moral compass so extremely convoluted for someone coming from gerudo culture. Nabooru says that, despite being a cool thief herself, she resents Ganondorf for killing people as well as stealing from women and children. Stealing... from women. Nabooru. Why are you this pressed that he steals from women!!! This feels so out of place, that the only girl of that hostile culture that betrays her king and befriends you, is the one that upholds moral values that only a hylian could possibly hold.
Either way: the strange unquestioned contempt of the game for them as a culture, mixed with the occasional bouts of heart, friendliness and badassery, makes it hard not to consider their depiction as pretty biased in favor of the hylians finding them at once exotic, scary and exciting, and could hide a more complex reality you might only get one side of –especially when you know there were originally plans for Ganondorf’s character to be more gray and motivated than what the campy final version ended up being. To be blunt: even in the context of a game for children, and maybe because of that fact, it all reads like a reductionist and imperialist/colonialist reading of a more complex situation.
This might seem like A Lot coming from a game where the actual game writing can be this overall flimsy and simplistic due to the standards of the time (it’s rough, it's so rough). But I would have never dwelt on that thought about a little children’s game if not for the mainline entries that came soon after, because... ooo boy.
The sense you’re not getting the whole story was certainly not helped by the introduction of Wind Waker Ganondorf, and the chilling emptiness of Gerudo Desert in Twilight Princess.
(I’m skipping Majora’s Mask, not because I dislike them in the game or think they’re not worth talking about, but because it’s a parallel universe and they’re never even called gerudos and their reality seems extremely different from their sisters in Hyrule so I think it’s okay to call them tangential and not dive too deep in this particular depiction)
Here’s something I want to highlight about gerudos and how they were characterized before BotW came along: their absence. Not only their physical absence, the lack of any gerudo character that calls themselves gerudo, but their absence from the text itself.
It’s not that Wind Waker and Twilight Princess retroactively scratch them off existence: we can clearly see Nabooru’s stained glass art in WW as well as recognize them being mentioned in Ganondorf’s final boss soliloquy, and WELL there’s quite a lot to say about their imprint over the world of TP. They are there –or at least they... were there. But nobody ever talks about what happened.
In Wind Waker, there was the deluge. It’s assumed lots of people died then, and those who survived scattered across the Great Sea. Are they sealed under the waves? Have they drowned? Is Jolene, Linebeck’s ex-girlfriend in Phantom Hourglass, a distant relative of one of the rare survivors? It’s unclear, beyond the fact that Ganondorf is the only living gerudo we see in this entire branch of the Timeline split.
In Twilight Princess, the desert which bares their name is empty. The hylians never mention that it used to be the name of a tribe: they’re not even named when Ganondorf is introduced for the first time, reduced once again to a mere band of thieves. We learn his plans to steal the Triforce in OoT were foiled, and that he may have turned to war. Then he lost the war, and was executed in Arbiter’s Ground: a strange structure in the desert, a mixture between a temple, a prison and a coliseum. What looks like gerudo writing coexists with hylian symbols, which often look much fresher. This dungeon is the Shadow Temple of TP: a prison hosting the worst criminals the kingdom has ever known, now haunted and cursed. Besides the locations, the only character that vaguely look gerudo in the entire game besides Ganondorf is Telma, a character with pointed ears that never seems to identify as anything but a hylian. What happened? Who’s to say. Nobody ever says anything. Not even Ganondorf bothers to mention them the way he did in WW –and though the game’s story is quite focused on another exiled tribe seeking revenge and dominion over Hyrule as retribution, the parallel is never explicitly drawn. So who’s to say what happened there. Who’s to say.
And in A Link to the Past and the games forward? The only mention of other gerudo characters are Koume and Kotake, resurrecting their son in the Oracles games through their own sacrifice and failing to bring anything back but a monstrosity incapable of making conscious decisions. Granted, most games in that extremely weird Fallen Timeline predate OoT and therefore had yet to make gerudos up at all. Still: canonically, between the gap of OoT and ALLTP, whatever it may be, gerudos disappeared here as well.
I think there’s something subtle and a little heartbreaking about the fact that no matter what Ganondorf does, the gerudos always end up dying out. His yearning for Hyrule, its gentler wind and the Triforce blessing its lands always costs him the kingdom that he does have already.
Now, does he care? A lot of people would argue that he doesn’t, that he used them like pawns for his own ambition and saw them as servants more-so than sisters, and I wouldn’t be surprised if it was Nintendo’s official opinion, but… One very powerful thing about most of Ganondorf’s incarnations (focusing on the human ones) is that he never seems to reject his cultural heritage. They could have gone for him wearing more kingly hylian stuff given the whole underlying theme of envy and pride surrounding his character, but never once does he try to look more hylian, beyond the ear situation that seems to be tied to the Triforce of Power? Either way: he is gerudo. Several of his outfits reference his mothers, as well as general gerudo patterning and jewelry. His heritage is something he proudly displays, even hundred of years in the future when there is no one left to remember what it means but him. I think it’s a very potent piece of characterization, an arc that crosses over multiple game and says something pretty intense about this character’s fate and his inherent destructiveness over the things he touches –starting with the Triforce, all the way up to his very own body and mind. His mental breakdown by the end of Wind Waker, when the king of Hyrule himself forces him to give up on the thing he sacrificed everything for, takes a new kind of weight with the whole picture taken into account.
(not to excuse genocide or general egomania-fueled madness and violence, but one thing doesn’t mean the other isn’t also relevant)
Regardless of whether this is a tragedy for Ganondorf as their uhh complete failure of a king, honestly, it is undeniably a tragedy for the gerudos themselves: a once-in-a-lifetime joyful event turned into a never-ending nightmare from which there seems to be no escape, their legacy now condemned to fade to black, leaving nothing behind but a demon boar forever laying ruin upon the world.
One may say I’m taking on the bleakest explication for the gerudos’ absence when there could be others. It’s true! Perhaps the gerudos are just chilling off-screen, completely fine, not interested in whatever is happening in the kingdom nearby and their disaster child having yet another temper tantrum about not being the Goddesses’ favorite boy. It’s possible! But regardless, what little elements we do possess as players doesn’t seem to support this, even if it remains possible –and regardless of actual gerudo lives, gerudo culture is definitively a goner in every single timeline.
Even if they did survive... Hyrule still won its unification war.
(I won’t mention Skyward Sword as they are not really a thing there, except for a butterfly that seems to suggest the Gerudo Province was a thing before the gerudo people –I don’t know what to do with this honestly– and the whole Groose situation, which, I’m not sure what to make of either beyond the fact that he may have gotten cursed by opposing Demise? And then went on to start the gerudo tribe, which ended up being an all-women group for some reason? Maybe? It’s not confirmed? I feel like it’s more of a fun tidbit than a central piece of the gerudo puzzle, so I’ll leave it there like I would a cool rock I brought back from a walk and that I don’t know where to put in my house)
Then, Breath of the Wild happened and changed things.
(Additional short note, but: while I won’t mention Four Swords Adventure, since it’s a weird one that almost nobody has played and severely messes with the Timeline, we kind of see the beginnings of what is about to happen in Breath of the Wild in this game –gerudos coming back without much explanation, then distancing themselves from Ganondorf to become friends with hylians because he was too hungry for power and now they are nice and have good reputation because they are our friendsss)
I was actually so happy to learn gerudos were making a comeback in a mainline Zelda game, and this got me more excited about Breath of the Wild than basically anything else the game involved. And getting to explore the Desert once again, meeting this new batch of impossibly tall buff girls, getting more about their language and their culture, Riju and the rest of the little girls are adorable, the grandmas are so cool, the sand seals??? sign me the fuck up??? And above it all, hanging around Gerudo Town at night and feeling as warm and cozy as little me liked to imagine how freeing it would feel, to stay there and watch the desert behind the safety of their walls in OoT… This was great. I loved it.
It was a huge compensation for the criticism I’m about to make, but did leave me with… questions regarding how their culture was going to be handled moving forward.
I’ll start with something small yet deeply revelatory, then work my way from there.
So... gerudos’ ears are pointy now.
This is pretty significant. Lore-wise, it’s been said that the elongated ears of hylians are there so they can better hear the voices of the gods. It’s considered a sign of holiness in-universe. There's a bunch of really thoughtful analysis on tumblr over that whole Ganondorf ear situation, which is a mess but also very interesting, but the short answer is: I think the absence of pointy ears was a clear design choice to originally signify them as Less Good. Even when Ganondorf gets pointier ears, they never get as long as hylians’. Worth noting: not every non-gerudo character has pointy ears: gorons, zoras and ritos (among others) do not possess this trait, and there are even some humans that have regular rounded ears in the series –though they always seem to be of lesser relevance, if not downright peasants in Twilight Princess. Pointy ears always tended to implied a strict hierarchy in the series: basically, the more pointy, the more Protagonist you become.
(also their eyes becoming green instead of the traditional yellow/golden, which looks more wicked and demonic --and cooler also tbh)
The pointy ears imply two things. From within the game, this could be interpreted in two ways: either that gerudos… converted, for a lack of a better term, and are now considered holy through their worship of the Golden Goddesses and/or Hylia, or that their mingling with hylians through tens of thousands of years had them acquiring this trait out of sheer genetic override (though they have kept their mostly-women birth rates, their big nose, darker skin –for the most part– and red hair). Probably a healthy mixture of both. Design-wise, it signifies something quite simple to the player: they are on hylians’ side now. They are good guys. We can trust them, even if they still have a little spice in them. They aligned themselves with us and against Ganon in all of its manifestations (even if he’s but an angry ghastly pig being parasitic to everything it touches in this iteration). They are on the side of Good, definitively, and will fight evil by our side.
On that note, I think it’s worth bringing out another major change from their initial iteration, which is their overt friendship with Hyrule as a whole, and with the Royal Family in particular. Despite not allowing any voe inside their walls (we’ll come back to this), their relationship with hylians is pretty neat. They have booming trade roads, travel and meet with the rest of the cultures, and are fierce enemies with the Yiga clan, who are renowned for being huge Calamity Ganon supporters. The tables certainly have turned. I want to bring out, in particular, Urbosa’s friendship with the queen and her role as the cool aunt taking care of Zelda and protecting her from evil (to be noted: I am not familiar with Age of Calamity so if I’m mischaracterizing her in any way, please let me know). The gerudo sense of sisterhood has been extended to the royals they used to fight against. I would go on and say the cultures peacefully coexist, but I think that what we’re looking at here is a case of vassal behavior, just like we used to have from zoras (in the non-Fallen Timelines) and gorons. This is a huge departure from gerudos being openly rejecting of Hylian culture in their initial iteration, and something that is worth returning to later.
Okay. Now it’s time to mention the weird obsession BotW gerudos have with romance. I didn’t take notice of my issues with their writing until I realized how prevalent of a theme that was. Now, the reason given for gerudos to refuse entry to males (of every race) has much more to do with preventing young gerudos to make mistakes than anything else, and is actively being put into question by the younger generations –which would make sense. But the amount of NPCs that either lament their lack of match, talk about their husbands (because they marry now apparently) or are invested in romance, and a very limited understanding of romance at that (heterosexual, closed, etc), makes for much more of the population that I initially expected. There’s no mention of what’s going on with their males, if there are new males being born and either exiled or abandoned, or if Ganondorf being technically still alive have have cut them off male heirs. Either way: no more kings, only girlbosses chiefs.
To have the gerudos so interconnected with Hyrule, not only through trade but through extremely coded romance where they have to make themselves palatable to a future male partner and enforce fidelity, was… a choice. The extremely brief and skippable mention of gerudos sometimes going to Castle Town in search for boyfriends in OoT became half of their personality traits in this game. We went from a race that was fiercely independent and mocking of the unworthy men who tried to mingle with them, to… this. Now I’m not saying some of the sidequests aren’t cute, or that I didn’t like the wedding, or that the grandma near the abandoned statue of Hylia (so she was worshipped at some point) clocking us and talking about her love life wasn’t one of my favorite gerudo conversations. I’m saying that the vibes have definitively changed. For the better? I’m not sure.
I once stumbled upon an article that said that Breath of the Wild gerudos were a huge improvement compared to their original introduction, because they were no longer presented as evil and hostile thieves groveling at the boot of a single man, but as a full culture allied with the protagonist and actively involved in the story, while still getting their Cool Girl Badass moment (again can’t find it anymore, I’ll link it if I stumble upon it again). I see where this comes from, but I honestly can’t help but consider it a reading that assumes something pretty major (though through no fault of their own, as the games tend to hammer this down as hard as they can), and that being hylians as the unquestioned anchor of Good.
Which, in spite of what the games want me to believe, I… feel uncomfortable taking at face value.
To me, regarding how gerudos are being incorporated in that goodie narrative, this is kind of a case of surface-level feminism trumping over colonialist/imperialist concerns. It becomes more important to perform the aesthetics of being cool and friendly and independent than scratching at any deeper problem that would risk making people uncomfortable. This is kind of Green Skin Ganon all over again: oh wait, isn’t it a little icky to have the evil bad guy being brown while faced by the most aryan-looking ass heroes of all time? Okay, then let’s take the brown guy and make his skin green so we don’t have to feel bad anymore that the conflict has racial undertones!! Solved!! There’s nothing questionable about changing a PoC's features to make it more monstrous and less human, right?
To me, it’s kind of the coward option: instead of accepting the messy reality those initial choices created (and their interesting nuances if taken at face value), let’s just… rewrite the PoC culture’s history to make it feel less uncomfortable for the white heroes. In many ways, it is an extension of what hylians have always done: scrubbing the weird and messy things about the past and shoving them deep down into the spooky well and far into the desert prison and away in alternate hellish dimensions, and then make up a very simple story where they get to feel good about themselves –except this time, it’s the fabric of the games, the literal reality, bending backward to make it happen. Which, in my opinion, makes it much worse than before. Now, there’s no conversation. The fabric of reality is changing their own history so that there is nothing to discuss anymore. Ganondorf was always evil incarnate. He never had any point. It was always 100% his own fault, his own hubris, his own fated wickedness. He was always demonic (and green, very important –having a flashback to people on twitter accusing artists restoring the TotK green skin to the original brown of wanting to make Ganondorf black, and like….. how do I put it gently…..)
And, above all else: gerudo are to distance themselves from his legacy so they can stay in the club of the Good and Just and Holy.
Because here’s the messy thing: as much as I love seeing the gerudos again in Breath of the Wild and as much I love for them to have survived the Era of Myth (??? somehow ???), this… kind of changes Ganondorf’s character arc. No longer do we have the story of a king who wanted more, either for his people, for himself or both, and led his culture to its destruction in his search for absolute Power, while remaining ironically incapable of maintaining what little he already had. This starts from him kneeling to the king of Hyrule in OoT and leads to the deluge, Arbiter’s Ground, his own mothers dying for the sake of his failed resurrection. Breath of the Wild changes this: now, the gerudo were apparently fine without him? They apparently did their own thing and became suddenly and inexplicably disconnected from his actions? I know it’s kind of implied they side with hylians at the end of OoT, but it’s honestly never really explored why they would cheer for the death of their king while never seeming to resent him before except for Nabooru –there are mentions of brainwashing for those who resist him (as well as “other groups in the desert”, tho they are never mentioned again), but it’s hardly a proper plot point for the majority of the tribe, aaaand they still die by Wind Waker in the Adult Timeline, in spite of their potential alliegance…
(again, this shift towards submitting to Hyrule actually started with Four Swords Adventure, getting crisper with each iteration)
There used to be this polite blur regarding Ganondorf’s relationship to them, how much he used them and how much he acted in their name (with arguments for both sides), and I think this messy and debatable question mark was one of the most compelling aspects of his character. Gerudos rejecting their relationship at a near-cosmic, reality-bending level, removes a huge layer of complexity to both parties… all for the benefit of making hylians come out cleaner out of this whole exchange, their moral grayness barely a whisper in the distance.
I’ll kind of go on the record and say that I suspect the addition of Demise to the canon to serve a similar purpose (at least in part): if Ganondorf becomes but the manifestation of a demonic curse, and is no longer an extremely messy character brimming with agency and drive, forcing the heavens to reckon with said agency in a way he was never meant to access, born from a complex set of circumstances from which we clearly get only a limited and biased perspective, then it becomes extremely clear that he’s a Bad in a way that isn’t worth exploring further. Even if he does have some points, he is a Bad. It’s what matters most. Not to say I even hate what this angle can bring to the table or that I want him to become Good (I don’t –I’ll talk more about why I dislike most takes on him being a helpless victim to the curse), but once again, who benefits from adding another Unquestionned Baddie to the equation to rest upon? Not him, and not the gerudos, that’s for sure.
So. Why did I, me, personally, like the gerudos in the first place?
Beyond the inherent coolness factor of their culture and the fascinating mysteries of what is merely suggested, I think… I think I loved gerudos because we were obvious outsiders. Because their rejection of Hylian culture was so sharp and extreme, their value system so different, and their writing, their religion, their relationship to power and hierarchy and worth wanted nothing to do with hylians. They didn’t need hylians, beyond them having potential resources to steal. In fact, the threat of hylians influencing their culture was such that the entry to the Fortress was forbidden to everyone (I don’t think men were ever singled out, by the way, even though they are mocked relentlessly). I think there was something inherently hopeful about this semi-matriarchy resisting the outside world, and especially its notions of what girls were meant to be –it was 1998, and every other girl character in OoT, besides Impa and Sheik that?? is another can of worms entirely, is either helpless or someone to save. For them to reject this narrow vision of femininity was, in my opinion, much more radical than what we got in BotW. Less nuanced, more problematic perhaps? But also much more powerful. Gerudo Valley is home, not to a town, but a Fortress.
Hylians were worth being resisted.
In Breath of the Wild, their refusal to let men enter their town is kind of boiled down to a fading tradition over-focused on romance, a meek little game of chase. Their entire goal seems to be finding a hylian to settle down with. Say what you will about the single man and the many girls (never explored and completely open-ended in its implications, btw), but at least it wasn’t… that. At least it opened the way for different ways for people to exist and imagine culture and civilization, outside of the heterosexual couple, the christian-infused patriarchy and its trickling down implications. What I want to say is: let my girls tell hylians they ain’t shit!! That they aren’t the end all be all of reality! This is what made gerudos so compelling in the first place! Where is that bite now? Where is that self-definition?
It’s gone, because hylians need to be Good. So we tee-hee at the creep running laps around the town, we disguise ourselves to breach their trust and infiltrate their town (though there is nuance to be had there, gender be complicated etc), we watch them pine after shitty dudes and take classes to become the perfect approachable woman and make love soups with ?? strange ingredients honestly, and we witness them get very friendly with the Royal Family they used to conspire against, dying to protect the princess against the manifestation of their ancient king reduced to a raving puddle of Bad Boar.
Hyrule, unified against him.
For posterity’s sake: this post was made before the game was released. I’ll probably update my thoughts on a separate thing later on.
I don’t think gerudos allying with the hylians and burying their own legends about Ganondorf as deeply underground as they can until it blows up in their face is a bad setup at all. It’s actually pretty juicy, and there’s a ton of fascinating stuff that could happen here –even some involving gerudos taking a firm stand against him while still reconnecting with their past and the choices they made once. This is my hope with the title of the game: Tears of the Kingdoms. Let’s examine them all, account for the damage, and decide how we move forward from there with the full knowledge of where we come from.
What I am afraid of (and I already made posts about that) is the scenario where gerudos rallying against Ganondorf, which I expect will forcefully try to take back his place as their king, is used for cheap feminist points that completely fail to examine, well. Everything mentioned above. Where reality bends itself out of the way of the Goddesses, and hylians’ responsibility in any of this mess, so that everything bad is 100% Ganon’s fault and so he must be cast aside and torn away from the Cool Gerudo Girls and this is 100% justified and deserved because we are Independent Women Who Take No Shit from No Men (unless they are the king of Hyrule or any random hylian they wish to marry apparently).
I’ll say this here because it’s been burning my mouth every time I see discourse about Ganondorf and the gerudo: gerudos declared him as their king. To make a really bad comparison that I dislike: he didn’t run around to assemble girls and make a cult around himself, he was born with the cult already formed around him (and it’s not a cult, it’s just a different mode of governance –hylians also revere the Royal Family like gods, don’t they?). This heavily changes the dynamics at play. Not to remove any agency from him to do a little invasion about it, but chances are the ancestors to BotW’s gerudos fully expected him to behave in this way, at least to a degree –in OoT you see very plainly that they value physical prowess, feats of thievery, witchcraft and general violence. It’s more complicated than him being a Bad and making the poor helpless women go along with the plan uwu –even taking the brainwashing into account, AND Koume and Kotake counting as gerudos too, even if they might not be not fully innocent in shaping the culture and the man himself. If manipulation and forced servitude is the explanation given, I’ll be genuinely mad –because, once more, all the nuance and messiness would be flattened for the sake of making Ganondorf Bad and the gerudo Good (= on hylians’ side).
It bears to be said: I think feminism stances that require, not to criticize (which is fair), but to fully dehumanize and bestialize men of color to make any sense are uhhh bad, and it's worth questionning who they end up serving in the end.
The flip side of this would be to make Ganondorf a poor little meow meow that was secretly controlled by the evil Demise all along, and... I’ll be real. I really don’t think it solves our problem at all. It might even make it worse.
My problem with how gerudos have been handled thus far, being mostly connected to how they behave in relation to hylians Good, is that they’ve been systematically defanged not to threaten the status quo as much as they used to. I think it’s pretty clear why I’m not a fan of Ganondorf being a mere victim of cosmic circumstances; I have a post that goes more in depth about this, but to simplify: my man has legitimate grievances. To make him a mere puppet to Evil Incarnate would, to me, be just another attempt to erase the despotism of the Goddesses, the unjust hierarchy of the world, what hylians have historically done to the races they were in conflict with (looking at the Yiga for the most recent example…)
I’m not saying his fight is clean or even legitimate, that he isn't driven by his own sense of self-importance above anything else, or that he should win (he has no plan beyond domination and victory, that's not a future). But I think there’s something really important about having someone being willing to fully consume himself and everything around him for the simple fact that someone should resist the order of the world. Even if that makes him a heartless, cruel, and egomaniac demon-pig. Even if there’s no Hyrule left to rule. Even if his own people despise him, or are long gone and forgotten.
Is it a little heart-wrenching? Uhh yes to me yes most definitively. This is why Wind Waker Ganondorf hits so hard, and remains (I think) his favorite entry in the series so far. But… I still find this fate of eternal resistance more resonant and empowered, and far less grim, than if Hyrule’s lore absorbs his hatred and rage, gives it to another entity that would be Badder (= more opposed to hylians and the goddesses), and scrubs it off anything icky and uncomfortable, rendering it completely domesticated and non-threatening to hylian domination; rubbed of his skin color, of his complexity, of his own emotions, even made... kind of sexy now, in the same way his sisters have been made before him? I am very, very afraid of him being turned from furious and an unapologetic subject in his own legend to a "redeemed" (according to whom??) and palatable object in somebody else’s, that you now end up having to… save from himself.
Again, I want to trust that Tears of the Kingdom can walk that line and preserve everything sharp and contrasting and profound and thrilling about this fascinating setup. I don’t expect a philosophy course, this is a game for children –but it doesn’t mean Nintendo didn’t do an astounding job with similar setups in the past. Again, I’ll invoke the Wind Waker conflict, but Twilight Princess did a lot of great things as well (Zant’s speech, if you can get past the weird stretches and stumping and NNHYAAAs, is pretty fantastic) –and the subtle writing of Majora’s Mask is also proof enough this series can be complex without being impermeable.
So this is where my hope lies. Not really with BotW’s writing, which, I’m sorry to say, but I found to be below what the series has done in the past (I have no problem with the setup and how the story is explored, I think it was a great idea, but wasn’t ever sold on the actual writing the way I may have been with previous titles –it felt… very tropey to me overall, with a couple of highlights). But Nintendo has shown to know how to write compelling stories for children that know where to sprinkle its darkness and how to preserve its hope, and this is this side I’m relying on for this delicate storyline moving forward.
And now? Now… I suppose we wait and see.
(thank you for reading my impossibly long essay what the actual hell, at least I got it all out of my system, see you in part 2 for when TotK comes out I suppose aaa)
Gif version of my Angela cat breakdancing video lol
Link to video
Ranni and Rykard both seek the same thing; the end of the Erdtree’s reign. In the past, the two collaborated on the Night of the Black Knives toward this purpose. But nowadays, the siblings’ paths are diverged, and they seem to follow completely separate agendas. Why? What happened? What drove them apart?
A main point of difference between Ranni and Rykard immediately post-Shattering is that Ranni is said to have “cast aside her Great Rune,” while Rykard kept his. Regarding the Great Runes, Finger Reader Enia says: “Tainted by the strength of their runes, [Marika’s] children warred.” The Great Runes are a source of power that corrupts, which Rykard fell prey to while Ranni removed the temptation.
As collaborators and as siblings, it is likely that they fought about this; Rykard believing that the strength of the runes is necessary to carry out their goals, and Ranni seeing the corrupting power of the runes for what it is. The resulting circumstance is, of course, Rykard’s participation in the war of the Shattering and his descent into power-hungry madness. Ranni, however, never strayed from her original goals, patiently plotting from the shadows.
Set on these diverging paths, the siblings’ actions shape them into narrative foils of each other… putting the rest under the cut because I can’t shut up:
Though both Ranni and Rykard seek to bring down the Golden Order, only one of them is ever called blasphemous. One definition of blasphemy is specifically “the crime of assuming oneself the rights or qualities of God,” and I think this is the definition that most applies to Rykard.
The Taker’s Cameo item states that, “when Rykard turned to heresy, taking by force became the rule. The gods themselves were no different, after all.” Here, we see Rykard directly imitating the behavior of the gods, though he curses them.
But not only does Rykard imitate the gods’ behavior; he also imitates Golden Order and Erdtree practices, albeit in a corrupted way. He utilizes weapons and sorcery that are both intelligence and faith-based, much like his father Radagon’s Golden Order incantations. Even the very concept of the God-Devouring Serpent can be seen as a perversion of the Erdtree… Rykard’s practice of devouring heroes to be togethaaa as famileee echoes the practice of Erdtree burial, where in both instances, a great mass of bodies is brought together to merge into one whole (the Serpent King and the Erdtree, respectively). The Serpent’s actions actually fit the Golden Order Law of Regression shockingly well: “all things yearn eternally to converge.”
The point of these comparisons is to show that Rykard isn’t actually making any meaningful change to the current world order… his plan is to essentially devour the current corrupt gods, and replace them with a new corrupt god (himself) that perpetuates the exact same practices. He and Ranni once sought to free the Lands Between from these corrupt gods, but he has become precisely what he hates most of all!
Ranni, on the other hand, does the opposite. Since the beginning of the Shattering, she has staunchly refused to engage with overt power grabs and warmongering. Instead, she has extricated herself from the system entirely, slaying her empyrean flesh and casting her Great Rune aside.
Regarding her new order, Ranni seeks to “betray everything, and rid the world of what came before,” tearing up the system from the very root. Her master plan is to completely remove the influence of the gods from the Lands Between, so rather than stay and rule as god-queen, she leaves: “As it is now, life, and souls, and order are bound tightly together, but I would have them at great remove. […] I would abandon this soil, with mine order.”
In Ranni's new age, life and souls are no longer directly tied to or influenced by the ruling order like they were during the age of the Erdtree. It makes perfect sense why Ranni would want to remove this influence, as she was born an empyrean with the Two Fingers' influence in her very flesh — one of her most crucial lines of dialogue in my opinion is when she says of the Two Fingers, “I would not be controlled by that thing.” with the most iron conviction in her voice.
In this way, Ranni is Rykard’s narrative foil: Rykard falls victim to the corrupting force of power, but Ranni resists the temptation. Rykard ends up imitating and becoming the gods which he hates, while Ranni is able to truly remove their influence. While Rykard trapped himself within a vicious cycle, Ranni was able to escape, freeing the Lands Between from the cycle as well. It's such a tragic end for two siblings who used to work together.
Played with the endings of Elden Ring and ai-generated arts, and since it combines surprisingly well, here it is. All six endings.
I LOVE HER SO MUCH
It's extremely funny how all of Regill's companion quests are some sort of trick or surprise (of the secret test of character variety). It's like his brain is forcing him to inject whimsy and gnome pranks into his life but he treats them 100% seriously. Like, if a Golarion gnome arranged a trial, spoke in favor of the defendant, then challenged the defendant to a duel afterwards, it would be seen as whacky anti-Bleaching antics. But Regill plays it totally seriously and it rules.
Alright, so SadJack and I just finished Horizon Forbidden West and…honestly, I feel really frazzled.
They made a good post a few days ago as I was still collecting my thoughts, parsing out the parts I liked, didn’t, and figuring out how it aligns with Zero Dawn and why this sequel felt like something was missing.
TBH I still can’t fully articulate if I enjoyed the game play, the main plot, the worldbuilding, or the characters. Its all just a silly little mess in my silly little head. So, here’s me trying to decipher those silly little thoughts.
This is 7376 words long. I’m not sorry.
Spoilers under the cut.
Keep reading
Horizon: Forbidden West continues and expands upon the world and story set in the first Horizon-game. The central thematic thread that runs trough the main story in Forbidden West, is connected to the protagonist Aloy and another major character, Beta. Both Aloy and Beta are clones of Elisabeth Sobeck, a genius scientist that spearheaded the Zero Dawn project, which brought life back to Earth after the Faro Swarm devoured the biosphere. As both characters are clones of Elisabeth, they are the inheritors of her legacy and dreams. It is this relationship to their their progenitor, that Forbidden West explores. How does it feel to be a clone of this respected scientist, that some people viewed as a saint? The game inspects Elisabeth as an ideal/hero, that some of the central characters, Aloy, Beta and Tilda, wish to either imitate or possess. Interestingly while Elisabeth indeed was a remarkable person, Forbidden West also dives deeper into her character and shows, that she too was a flawed individual like everyone else. Forbidden West also explores the possible pitfalls of following or trying to be an ideal or a hero, in a rigid fashion. How does that affect the person aspiring it, or how it affects the person`s views on others? What is the picture we paint of the person we put onto a pedestal? These are the questions that I will attempt to answer in this post.
It began with a dream
A dream that Aloy recounts in the beginning of the game illustrates well, how she views Elisabeth and the relationship with her. In the dream Aloy is walking under a brilliant night sky, in a field of flowers. At the center of the field there is a tree where Aloy finds Elisabeth, inspecting her amulet. At the place where Elisabeth is sitting, a few rays of light are shining down upon her. Elisabeth wraps her amulet around Aloy and they hug warmly. Aloy explains how Elisabeth is the closest person to a mother that she never had, and that she feels whole with her. However the dream always ends the same way, the Blight corrupting everything.
The dream communicates both verbally and visually, how Aloy views Elisabeth. The rays of light that are shinning down on Elisabeth make her look like a holy, saint-like figure. Elisabeth is a ray of hope within the darkness, but the light also illustrates how highly Aloy thinks of her. As Elisabeth wraps the globe pendant on Aloy, its symbolizes Aloy carrying Elisabeth`s legacy and dreams, the whole world on her shoulders. Aloy seeing/portraying Elisabeth in such a high manner is not surprising, since Elisabeth Sobeck was not only a genius scientist, but a wonderful human being. Not only did she posses vast intelligence, but the emotional side of things was also important to her. That is why GAIA, the AI which governs Earth´s terraforming system, also had to care. She was supposed to be someone with emotions and an conscience. Thus this means Elisabeth is very human, and not only a calculating machine.
However what is interesting that while the first game establishes Elisabeth as this prodigy who cared about all life, the sequel also brings up her flaws. This becomes evident during the main quest “Death`s Door”, where we see a discussion between Travis Tate and Elisabeth. Travis tries to engage Elisabeth in small, silly celebration of sorts, but she only continues to work. This prompts Travis to ask that if Elisabeth, a paragon and a near saint, had any friends or people close to her at all.
Aloy who observes this recorded conversation tries to counter Travis´s statement by saying, that she cared about everyone. However Sylen´s interjects and says, that the path of the exceptional is one with solitude. Elisabeth`s final moments echo this statement and while she did a heroic deed, and managed to reach her home, she died alone. GAIA laments this fate.
Keep reading
i think it would be funny if people occasionally arose from the dead. like if that was a real-life one-in-a-million but well-documented Thing That Sometimes Happens, and the entire legal system around death (laws on inheritance & marriage & murder etc) had to include caveats for the unlikely-but-scientifically-possible event that the dead person in question might spontaneously self-resurrect, even years or decades after death. it would raise so many inconvenient and absurd possibilities
i'm begging you guys to start pirating shit from streaming platforms. there are so many websites where you can stream that shit for free, here's a quick HOW TO:
1) Search for: watch TITLE OF WORK free online
2) Scroll to the bottom of results. Click any of the "Complaint" links
3) You will be taken to a long list of links that were removed for copyright infringement. Use the 'find' function to search for the name of the show/movie you were originally searching for. You will get something like this (specifics removed because if you love an illegal streaming site you don't post its url on social media)
4) each of these links is to a website where you can stream shit for free. go to the individual websites and search for your show/movie. you might have to copy-paste a few before you find exactly what you're looking, but the whole process only takes a minute. the speed/quality is usually the same as on netflix/whatever, and they even have subtitles! (make sure to use an adblocker though, these sites are funded by annoying popups)
In conclusion, if you do this often enough you will start recognizing the most dependable websites, and you can just bookmark those instead. (note: this is completely separate from torrenting, which is also a beautiful thing but requires different software and a vpn)
you can also download the media in question (look for a "download" button built into the video window, or use a browser extension such as Video DownloadHelper.)
1. can a Nicroboost affect other types of magic and can durluimn do the same?
2. can multiple Kandra control a very large body like an elephant
3. hoid once said he was born as "words on a page" does this mean he is the product of an arranged marriage? as in was he stipulated on a contract at some point and stole himself?
4. does playing the flute have any thematic or magical significance in the cosmere: because all of the people who are predominant characters and play the flute all fall into morally grey to dark so it just feels like it's important
5. do you intentionally start blinding moash more and more throughout the series
6. can a dead blade link up with an occupied ruby like one with a flame spren or stormlight in it and would that effect anything?
7. does opening up a perpendicularity on an uninhabited planet make it gain a subastral?
8. could they have stuck jezrien's soul back into a body through hemalurgy
9. what Original shard holders are you planning on using as the main Cast for dragon steel.
10. can Edgedancers and Dustbringers use Abrasion to increase friction, also will we get more dustbringers in book 5?
11. can Living blades form into mechanical contraptions like levers or locks?
12. what cosmere character would have the easiest time reaching the 5th ideal, and in which order?
13. do the sleepless have any Shard blades or plates of their own?
14. does Elendle have Metal-born specific sports?
15. has Hoid ever bumped into someone pretending to be Hoid?
16. Does Zellion like instant noodles?
17. can a Skaze bond a person the same as a Seon
18. who would you say is the freest person in the cosmere
19. could Raoden have united the Alethi high princes in the same time frame dalinar had?
20. on the voidbinding chart bondsmiths and truthwatchers are not attached to any surges. why?
21. how much help would Steris have been in solving the diagram?
22. can you give us other types of aether spores I assume their was a type that glowed that was part of the flare
23. what is Khriss's opinion on the existence of bone spores
24. who was hoid telling the story too
Those are Marewill flowers!
you know i forgot about that and for some reason though this was a dig at kelsier
Have you noticed how many times he says some form of “look at me” to katya? How, whenever andrey is in a scene his eyes seems to slowly maneuver from object to person to object, as if he’s scanning meaningless information, UNTIL goncharov is in the scene and suddenly his eyes follow him like he’s something worth studying? And what gets me most, how katya, the person who refuses to look at goncharov in the eye unless he all but begs, the woman who has never had the opportunity to yearn for a man because the men do all the yearning for her, looks at sofia like she’s hung the stars and moon, to the point sofia even says something!!! THE DIRECT PARALLELS BETWEEN GONCHAROV’S “look at me, why can’t you ever look at me” AND SOFIA’S “you can’t look at me like that, why do you insist on stopping my heart,” like yeah it was probably meant as a throwaway gag, the way it was said after sofia found katya drunk (don’t even get me STARTED on how katya hid the fact that she was prescribed medication for a preexisting condition from goncharov because she refused to be seen as weak but as soon as she sees sofia’s face in her weakest moment she collapses into her arms and sobs, like???) but that aside it paints such a lovely picture i can hardly stand it.
Heteronormative speculation in the film critic industry has always painted that scene as proof that katya really does care for goncharov because of the flashbacks to him in the middle of her talking to sofia and moments before The Kiss™️, i’ve seen the same take so many times “she was hallucinating that it was goncharov in front of her, not sofia,” but that makes literally no sense considering the way she acts around him for the rest of the film.
The flashbacks were all times that we’d already SEEN in the movie, except the beginning few which were of a younger goncharov, before the beginning of the movie, perhaps before they’d fled russia even. It showed a story, each change in memory was one of him mentioning her always being in her own head, or not paying attention, or even the one scene everyone knows and loves where he asks her what she’s thinking about. The way the first few were grouped together, then became broken up by glimpses of sofia, because the answer to the question “what are you thinking about,” changed as soon as sofia stepped into the picture. She used to dream of freedom from familial pressure, from her husbands line of work, from her countries political agenda, but recently freedom feels less like a pair of wings and more like long brown hair and warm eyes that she can’t help but stare into.
Katya’s character being so underdeveloped in favor of goncharov and andrey mentally fucking for a few more minutes is absolutely deplorable, all i want is for her to find gay peace!
(Btw if you remember any scenes that have to do with the importance of eye contact in the movie that i forgot to mention here, feel free to add on!)
Google doc is here
Discord is here
(If the google doc link doesn’t work for you, try joining the discord server; it should let you in from there, or otherwise let you know if the doc is temporarily down for maintenance.
If the discord link doesn’t work, feel free to hit me up and I’ll try to connect you.)
part of what delights me about the goncharov joke is the inconsistencies. because it’s not an actual movie, different people are imagining different versions of it. some posts claim katya dies, others claim she fakes her death and survives. some ppl say there was real passion between goncharov and katya, others say it was a loveless marriage. the outlines of the film are the same, but the details are different. i like to think that they’re all true. somehow, impossibly, everyone’s posts are accurate, even when they directly contradict each other. goncharov is large, it contains multitudes.
GONCHAROV (1973) dir. Martin Scorsese
“It funny because for many years people thought Goncharov was the main antagonist of the film, after all, he’s the one everyone’s out to get, right? But it seems people are starting to understand that in actual fact, it is time that is the main adversary in this story. There’s never enough of it and that torments a lot of characters, especially Goncharov, because he’s fighting so desperately to find his place in a world that is so keen on keeping him ostracized.”
[template by @bitchronan]
GUYS? Martin Scorsese’s daughter Francesca told him about Goncharov and he said he made that film years ago I’m fucking crying.
all this talk about goncharov but i dont see anybody posting the soundtrack??? like how are you gonna talk about this movie without the music
Main cast are Goncharov himself, his wife Katya (née Michailov), and Andrey
One side character is named Mario Ambrosini. He is described as a “sad boi” and is involved in gambling.
Set in Naples and involving a drug ring/mafia. The plot seems to involve Russian organized crime attempting to get a foothold in Italy.
There is a Boat Scene. Katya survives via resourcefulness.
Andrey and Goncharov have a substantial amount of homoeroticism. Andrey also has an internet in Katya. This forms a true love triangle.
At some point, Katya threatens to shoot Goncharov. This is framed as a Girlboss Moment.
There is also a Beer Bottle Scene.
Katya fakes her death.
Children of the Full Moon
What the past couple days have felt like
Hey! I was wondering how everyone on the ISS adjusts to each other’s culture and language. It seems like it might be hard with language barriers and other factors, to live in a confined space with people from another country. Do others try to teach you their language? Does everyone mostly speak English, or do some people speak Russian?
tag yourselves, im carrots
I'm looking back at random things I was taught as a kid by various adults and media and. did nobody bother to factcheck anything? was that just not an option or