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2 months ago

Didn't get a whole lot done for 2-Headed Boy yesterday besides the 2 Kage sprites I posted last night and making adjustments to the game lighting for different times of the day/night. I hadn't really messed with it since implementing the "sun" into the game, but the base values weren't great. Night was too dark, sunrise/sunset were too red, etc.

It's looking better now and more subtle but still noticeable. 7pm at night in the game is shown. I will not be making days longer in the summer or nights longer in the winter, that would take me too long and I just don't want to spend more time on this part lol

Also started working on the crafting system, added more items into the game, assigned the ingredient items as ingredients so the game will recognize them for crafting etc. Will work on that more tonight and have something to show for it soon.

I'll try to draw another sprite or 2 as well


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2 months ago

Free to play?! Et tu God?! my broke ass is crying happiness

Hell yeah F2P! I honestly didn't even want to go through the trouble of trying to navigate the logistics of selling a game. It didn't seem worth it for how niche my target audience is, especially as a no name dev.

Indie games are very rarely profitable, and I'm more interested in the game reaching more people. So of course F2P will accomplish that better


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