The Flatshare (2022).
WHO: morcant nott & open WHERE: diagon alley, street near gringotts. WHEN: late afternoon
Morcant had a day off, which rarely happened for the unspeakable squad in the Ministry. He considered himself a very productive person, so he decided to put his financial affairs in order. After dropping by to see Alecto, he headed to Gringotts. He had several investments and assets in his name, and although goblins were very reliable to make money, they weren't very trustworthy. There, things went as expected. Some of the most important investments had major drops due to the war, so he had to rearrange a lot of things. When he left the bank, it was the late afternoon and his head felt like exploding. During all of this, his familiar, a black kneazle named Odin, walked dutifully by his side. Right after they left the bank, however, the feline stopped to smell someone. "Odin, no. Come on, stop being rude." He chastened the kneazle, who promptly ignored him and stopped right in front of the newcomer. "I'm so sorry about him. Are you in a hurry? He's being trained to detect magical imbalance, so I think he might be worried about you."
GAMON ARTHIT OLLIVANDER ・ 24 ・ HE & HIM ・ FC PAVEL PHOOM ・ HALFBLOOD ・ ORDER OF THE PHOENIX ・ GRYFFINDOR ALUMNI ・ RETIRED CHASER FOR FALLMOUTH FALCONS ・ WAND SPECIALIST AT OLLIVANDERS (NIGHT SHIFT) ・ MENACE TO SOCIETY
the warmth of a found family, taking the night shift because you can't sleep anyway, sharing secrets and a bottle of firewhiskey with a friend after a rough night, the red hot feeling of adrenaline when you make the winning goal on a quidditch match, sharing compliments to random people in the streets, a worn out leather jacket with bottoms of muggle bands.
✧ WAND: Aspen, Unicorn tail hair, 10 inches, and rather bendy. ✧ PATRONUS: The seal. The seal patronus is one that shows a playful soul, that seeks excitement in all of it’s ventures. These are not studious individuals, as they are too busy trying to feel as free as they can. They have the ability to light up a room, and they know it, and like to use it to the best of their ability. They are never ones to let their feelings get the best of them, because they are too wrapped up in everything else to care very much about what other people think of them. They would much rather be busy exploring life. ✧ MIRROR OF ERISED: He sees himself backpacking through Asia with someone by his side, he can't see the face, but he knows it's his husband. ✧ BOGGART: His whole family getting captured and tortured by Death Eaters. ✧ FAMILIAR AND OTHER PETS: His familiar is a crow named Bruce Wayne, which also acts in the place of an owl.
Gamon Arthit Ollivander was born in Thailand but raised in England almost before he could remember. His parents were a half-blood witch and a squib, and while they didn’t exactly fit into the magical world’s traditional expectations, they made it work. His mother, a fierce duellist, and his father, a professor for a muggle university, were always up for adventure. When Gamon was just four years old, tragedy struck. His parents were killed in an attack by Grindelwald’s followers, but by some twist of fate, he’d been visiting the Ollivanders that day and was spared. His godparents, Garrick and Mathieu, immediately took him in, and that’s when his real family story began.
Growing up in the Ollivander house, chaos was the norm. Garrick and Mathieu, along with their three other adopted kids, welcomed Gamon into the fold like he’d always been there. The whole house was a bit of a mad circus, with everyone bickering, laughing, and getting into trouble together. But through it all, Gamon learned that family wasn’t about blood—it was about loyalty, love, and sticking together no matter how much of a mess you made of things.
At Hogwarts, Gamon’s Gryffindor spirit was obvious from the start. He didn’t care much for schoolwork—he was more of an action guy. Quidditch was his thing. By the time he was 16, he was already getting noticed for his skills on the pitch. He joined the Gryffindor team as a chaser in his second year and, while he had zero interest in becoming team captain, the game was everything to him. The rush of adrenaline when he scored a goal, the thrill of the crowd—it was addicting.
But it wasn’t just the game that caught his attention. Puberty hit, and Gamon found himself feeling a little… distracted. He couldn’t stop looking at the hot, sweaty chasers and beaters on the other teams. It started out as just a pure appreciation for the sport, but soon enough, it dawned on him: he liked the game, but he really liked the sweaty dudes who played it. The realization hit him one evening after a particularly brutal match, when he caught himself staring a little too long at one of the other team’s chasers, his muscles gleaming with sweat as he caught the Quaffle. That was when Gamon realized he was gay. At first, he wasn’t sure what to do with that knowledge, but as he navigated the more chaotic parts of his teenage years—mostly spent sneaking into parties, testing the boundaries of what was acceptable, and partying with his friends—he grew more comfortable with who he was.
The parties were a whole other world. Gamon thrived in the high-energy chaos of the Hogwarts social scene. He had no problem sneaking away to whatever hidden corner of the castle or nearby pub the older students were frequenting, always looking for the next high. Whether it was a good laugh or a new romantic interest, it didn’t matter to him. As he got older, he learned to live for those moments of unbridled fun—fueled by adrenaline, firewhiskey, and the thrill of being surrounded by friends who shared the same chaos.
After graduating at 22, Gamon wasn’t sure what he wanted to do with his life. He’d never been big on plans. He had a minor-league Quidditch career first, and after that, the Falmouth Falcons offered him a spot as a starting chaser. He played for a few years, loved every minute of it—the thrill of the game, the roar of the crowd, the camaraderie.
A few months ago, a bad fall during a match ended his career before it had really reached its peak. Gamon collided mid-air with a Holyhead Harpies player, shattering his leg and causing a severe magical concussion. St. Mungo’s worked on him for weeks, using potions and charms to heal the damage, but a lingering magical imbalance in his system left him with poor coordination and off-balance reflexes. No matter how much he healed physically, he couldn’t get back to full strength, and his Quidditch career was over. It was a hard pill to swallow, but the injury forced him to accept that his body had limits he couldn’t ignore.
The accident didn’t slow him down for long, though. He lived for that next adrenaline rush, and once he was sidelined from Quidditch, he found a new thrill: working the night shift at Ollivanders. The late-night wand repairs became a kind of peaceful rhythm, something he could do while the world was asleep, and it gave him time to figure out what he wanted next.
At some point during those late nights, Gamon started getting involved with the Order of the Phoenix. It wasn’t exactly a surprise. He’d always been a bit of an anarchist at heart—questioning authority, fighting against anyone who tried to impose rules on him or others. As the war escalated, he couldn’t just sit by and do nothing. He wanted to fight back. He was a Gryffindor through and through—loyal, brave, and maybe a little reckless. But above all, he knew this was his fight to take on.
Then there was Bruce. Bruce Wayne, Gamon’s crow. He’d found the little bird abandoned and half-starved one winter night. The name came easily. Gamon had always been into muggle comics, and the idea of a vigilante bird, a sidekick to his own chaotic life, just fit. Bruce was a bit of a troublemaker, always flying off with shiny things during his deliveries and adding them to his nest. Gamon didn’t mind; in fact, he thought it was funny. Bruce was, in his own way, a perfect fit for his life: unpredictable, cheeky, and always keeping things interesting.
✅ HONEST ・ BRAVE ・ STREET SMART ・ INTUITIVE ・ ATHLETIC ・ INDEPENDENT ・ CONFIDENT ・ LOYAL ・ CARING ・ PLAYFUL
❌ RECKLESS ・ REBELLIOUS ・ IMPATIENT ・ HOT-TEMPERED ・ POSESSIVE ・ CHAOTIC ・ IRREVERENT ・ HAS NO SELF-PRESERVATION
Adventuring: Gamon is always up for a spontaneous journey, whether it’s exploring unknown parts of the wizarding world or taking a risk on something new. His curiosity and desire for the next thrill often lead him into uncharted territory.
Quidditch Expertise: Having been a reliable chaser on the Gryffindor team and in professional Quidditch, Gamon once had top-tier agility, reflexes, and an uncanny ability to predict plays mid-air. Though he’s retired, the injury has left him with lingering issues that affect his balance and coordination. His broom no longer feels like an extension of himself, and his once-sharp instincts on the pitch have been dulled. While he can still hold his own in a casual match, he knows his prime is behind him.
Martial Magic (Dueling): Thanks to his wand's affinity for martial magic and his natural instinct for defense, Gamon excels in duels. His fighting style is reactive—quick to counter any attack with a move that's as unpredictable as his personality.
Wandlore & Crafting: Growing up in the Ollivander family, Gamon learned the art of wandmaking early on. He has a deep understanding of wand woods, cores, and the unique bond each wand shares with its owner. He's also excellent at repairs and maintenance.
Street Smarts: Gamon is quick on his feet, both physically and mentally. He’s great at reading people and situations, making him adept at getting himself out of sticky social or physical situations. He knows how to navigate tricky streets, whether it's in the wizarding world or the muggle one.
Befriending Strangers: Gamon has an easy time making friends because he genuinely cares about people. He wants to connect with others on a real level, whether it’s sharing a laugh, offering a comforting word, or just being there for someone in a moment of need. Gamon is the type who’ll strike up conversations with anyone, whether it’s in Diagon Alley or a seedy pub.
Risk Management (Sort of): Despite his reckless tendencies, Gamon has a surprising ability to assess risk in high-pressure situations. He might not always make the best decision, but he has a unique instinct for recognizing when things are about to go south—usually right before it happens.
Muggle Interests: Growing up with a muggle historian father, Gamon developed an appreciation for muggle history and culture. From comic books to rock ‘n’ roll, he’s got a broad knowledge of muggle life, which helps him relate to muggle-borns and understand the broader world.
Creature of the Night: Gamon has adapted to the nighttime shifts at Ollivanders, becoming incredibly efficient in dim light. His ability to work in the dead of night, without needing much rest, gives him an edge when handling the unpredictable nature of the late-night crowd.
Pranking & Mischief: Gamon’s quick thinking and mischievous sense of humor make him the go-to guy for pulling off elaborate pranks, whether it’s in Hogwarts' halls or a pub after hours. He knows exactly how to make someone laugh or get back at an enemy with a clever trick.
HE SUCKS AT THIS...
Patience for Theoretical Studies: While Gamon excels in practical magic, he struggles with the theoretical side of things. Complex charms, potions, or ancient spells are lost on him if he has to read about them for too long. He prefers hands-on learning and tends to gloss over anything too academic.
Attention to Detail: Gamon’s impulsive nature often causes him to miss the finer details in a plan. Whether it’s rushing through a wand repair or jumping into an Order mission without fully thinking things through, he tends to overlook the small stuff, which can backfire.
Following Orders: He has an independent streak that doesn’t mesh well with authority figures or following strict orders. It's not on purpose, he's just allergic.
Long-Term Planning: Gamon’s more about living in the moment, and he’s not great at thinking ahead or planning for the future. This shows in everything from his personal relationships to his career choices.
Impulsiveness: A classic trait of his, Gamon is often impulsive and makes decisions based on gut feelings rather than logic. Whether it’s diving headfirst into a fight or making a snap judgment about a person or situation, he tends to act before thinking, which leads to mistakes.
Self-Care & Organization: Gamon has a tendency to forget about his own needs in the chaos of his life. He’s not great at keeping things organized—his personal space can be messy, and he tends to push his health or mental well-being to the back burner in favor of the next adventure or fight.
Subtlety: When it comes to keeping secrets or being discreet, Gamon’s not exactly the most subtle person. He’s prone to making a scene, speaking his mind bluntly, or letting important information slip when it’s least expected.
PLOT LIST UPDATED !!
ROMANTIC / SEXUAL
[ THE THROUPLE ; ( valerian & bryrony parkinson ) ] morcant had a thing for his best friend for a while now, but he never thought it would go anywhere, since he's not that deserving of love and had to marry a good pureblood girl. his best friend was in a very similar situation, and married a good pureblood girl. whenever morcant thought about his best friend marrying, he thought the girl would end up stealing him from morcant. this, or the girl being completely left aside. that's not what happened at all. the best friend's new wife? fantastic girl, fit their friendship like she had always been there. she's stunning, funny, intelligent. now he's in love with his best friend and his best friend's wife. what now?
[ THE CASUAL AFFAIR ; barty crouch jr ] all it took was a heated look during a secret underground party, flirty jokes traded under hot breaths, and a bottle of firewhiskey. their chemistry together could blow up the entire diagon alley, it's becoming a little more than he bargained for. the problem is: this person might not be the one their parents want for him.
[ THE ARRANGED MARRIAGE ; winnie yaxley ] marrying was never in his cards, he knew exactly what a marriage entailed: fighting and unhappy lives. his parents were miserable, he would never willingly subject himself to this. however, things change, and somehow he saw himself bethrothed with her. he was afraid she would be just one more chore, something that would ruin his plans. after a while, they both realize they have more in common than they imagine. maybe, their only ticket out of an unhappy marriage might be each other.
[ THE ROTTEN SOULMATE ; 1 open slot ] they used to date during their hogwarts years, they know the worst of each other, and they could have gotten married. unfortunately, it didn't work, since the relationship got cold and became a friendship. now, they are each other's other half and promised to get married if they're still single when they're 40.
[ THE SYCOPHANT ; 1 open slot ] morcant is well aware that this person uses his body and status for their own gain, but again, so is he. they are two beautiful, lonely people who use each other when they need to fill their heart for a night. sometimes, they even go together for high society events. it's a relationship of convenience, but not without its perks.
BUSINESS / WORK
[ UNSPEAKABLE TEAM ; regulus black, arden wilkes, melis marangoz, valerian parkinson ] the corridors in the department of mysteries harbor secrets that refuse to fade. morcant has uncovered a cold case—a file from decades ago, meticulously buried by corrupt officials desperate to hide the truth. morcant always knew that the ministry was corrupt, but now that he's seeing it up close, he's not so sure that ignoring is a viable option. so, here's a question: what price must we pay when the truth becomes a liability?
MUSE A, another Unspeakable, stumbles upon morcant’s investigation and must decide whether to help uncover the truth or turn a blind eye.
MUSE B, a ministry official, starts asking too many questions—do they want to expose the corruption or bury it deeper? (bonus points if it's someone's parent)
MUSE C, an outsider with knowledge of the case, gets approached by morcant and decides to help him, but their motivations remain unclear.
MUSE D, another unspeakable, morcant warns morcant to drop the case before it’s too late—do they know something he doesn’t?
[ THE MONEYMAKER; alecto carrow ] he's an investor, so I need people with promising business he can support and invest.
[ THE FINANCIAL ADVISOR ; valerian parkinson ] financial advisor and partner in his economic ventures who help manage his investments.
[ THE DARK ARTIFACTS COLLECTOR ; 1 open slot ] a wixen that he trusts to trade, sell and study dangerous artifacts he might encounter.
[ THE PAIN IN THE ASS ; atticus diggory’s parents ] this person's boss has been trying to aprehend the items in nott manor for literal years, since the family's obsession with keeping records managed to keep part of magical history registeres. now mr. nott put the responsibility to deal with the ministry on his son, morcant.
[ THE ASSURANCE PLAN ; open ] morcant is used to cleaning up his father’s messes. considering the amount of trouble mr. geraint nott (his father) normally gets himself into (and also considering the family's history), they probably have a team of trusted solicitors, barristers, etc. morcant has a pretty good foresight, so he would be preparing for the future, in case the worst happens.
ACADEMIA / MAGIC
[ THE SEER ; 1 open slot ] this person worked alongside him as a seer to provide materials to his get thesis as a master in spells. the theme was "binding magic in prophecies".
[ DARK ACADEMIA ; lucius malfoy, open slots ] scholars can be obsessed with their fields of interest, and he is no different. his expertise in binding magic and prophecies topple to the darker side of magic, and he found other people who want to study dark magic in the name of research. but here's a question: how far is too far?
MUSE A becomes fascinated by morcant’s knowledge and asks to be his apprentice. the question is: does he become a mentor or a corrupter?
morcant, MUSE B, MUSE C, AND MUSE D have formed a secret circle of scholars dedicated to studying dark magic under the pretense of academic research. when the information gets leaked and they start receiving threatening owls, they must cover their tracks and find out who's behind it.
[ THE WANDMAKER ; 1 open slot ] do you know how the loyalty of a wand works? how do i use my want to the fullest potential? how do i make sure that my wand works for me and for me only? how do i strenghten my connection with my want? that's what those two are trying to figure out. whatever it takes.
SOCIAL / PLATONIC
[ THE BROTHER FROM ANOTHER MOTHER ; severus snape ] there's a popular saying about how men live less when they do stupid things together. this person is morcant's brother in every way that matters, and they are truly there for each other. morcant feels safe with this person and is maybe the only one who truly understands what is going on in morcant's mind.
[ UNDERGROUND PARTY CIRCLE ; open slots ] morcant puts his duty above everything else, but that doesn't mean he doesn't know how to party. as someone who knows the right people, he's often seen in secret, underground parties. what happens there, stays there, and people know it. whenever he goes to those parties, it's like he's a completely different person. his duty is left aside and the most primal need to have fun is let out.
[ DEATH EATER FRIENDS ; open slots ] some of them were childhood friends, others met along the way, but eventually they all got together in the name of pureblood supremacy. at least that's what they think he support, but he's not that sure about it anymore...
[ THE CHAMPAGNE FRIEND ; 1 open slot ] they party together, they have fun together, they spend all their money together; because they are filthy rich and spoiled rotten. it's not a very deep box, but you know what people say about shallow boxes... sometimes they have a fake bottom.
[ THE UNBREAKABLE VOW ; 2 open slots ] two people he knows ended up making an unbreakable vow, and guess who had to perform the vow ceremony? yes, morcant. now, he's involved in something more intricate than he put this galleons in...
[ THE POLYJUICE MYSTERY ; 1 open slot ] your muse has been meeting with morcant for a while, but has no idea that it’s him, since he used polyjuice potion to disguise himself. you meet in some sort of shoddy pub like hog’s head, he buys information from other influent families, and leaves.
[ THE MUGGLE MUGGING ; 1 open slot ] morcant decided to visit stonehenge for research purposes, as much as he dislikes muggles. there, he ends up being mugged by a muggle, which doesn't improve his views of muggles, but you try to tell him there’s bad people everywhere. the thief got stunned by morcant and nobody saw a thing. nobody but your muse. would you tell the ministry? or would you do something else…?
“The big screens, the plastic-made dreams Say you don’t want it, say you don’t want it It’s our world, the picture-book girls Say you don’t want it, say you don’t want it Don’t you ask me if it’s love, my dear Love don’t really mean a thing ‘round here The fake scenes the plastic-made dreams Say you don’t want it, say you don’t want it”
character posters: garrick ollivander
❛━ curious indeed how these things happen. the wand chooses the wizard, remember… ❜
AMBITIOUS — You take what is yours by right, but your eyes always hunger for more. Does that make you GREEDY, or is it simply that you know what the world owes you? DETERMINED — You persist, no matter the obstacles in your way. But when your ears refuse to hear other's advices, it's nothing more than STUBBORNNESS. INSIGHTFUL — You see the bigger picture, reading the currents of every situation. Yet, when you refuse to take action, some would just call you INDIVIDUALISTIC. RESOURCEFUL — Always CLEVER with what you need at your fingertips. But when that need twists into something more, can it still be called resourcefulness, or is it just plain MANIPULATION? CONFIDENT — It's just another name for a GOD COMPLEX, and you know it, don't you? BALANCED — When your father screams at you and you should have been crumbling down. Is it PATIENCE or is it PRIDE, because they can't see you break? COMMITTED — Because even the ones with the LOOSEST MORALS can also be LOYAL, and you know that only monsters can love other monsters.
It was a silly little thing, really. Odin, his black kneazle, had a morbid curiosity towards thestrals. Morcant's familiar tended to be a stern and proud creature, but the omen of death brought out a completely different side to him. The kneazle could see and feel magical aura, so he was invaluable during Unspeakable missions, and he rarely allowed himself to behave like a... Well, cat.
Even if he truly wasn't one, and merely thinking about Odin as a cat would offend his familiar, but thank Salazar he didn't know Legilimency yet. It was just a matter of time, though, Morcant was sure. Kneazles would still rule the world, Voldemort wouldn't stand a chance against them. Just look at their paws.
"Well, not really. I'm just here to indulge the child. It's not like I can say no to him. Odin has a morbid curiosity towards thestrals, maybe it's because he sees magical aura. Thestrals are truly unique creatures. Well, are you? Getting a ride?"
The first time Frank had seen one, he was just shy of his sixteenth birthday and had wandered toward the carriages—he had almost gotten into one when he stilled completely. The black leathery horse-like creature peered at him, looking at him as if he had done it countless times—it wasn't the kind of beauty that Frank had been privy to, not until he lost his father.
Even tonight, lanterns lit the pathway as people gathered around - the thestrals were just as beautiful and in a way, the grief was just as raw, even after all these years, but it didn't consume him like it once did. feeling a presence next to him, "are you going for a ride?" a small smile stretching his lips as he looked over.
Morcant was, after all, a Nott. A snobby, arrogant, stuck-up nose pureblood. He was self-aware of that, and he wasn't about to lie to himself and say he didn't have a reason to be. He was all of that, simply because it was owed to him and his legacy.
That said, all he felt was contempt and disgust. It took all of him to act like a gentleman, supress what he really felt and try to have fun. His entire life, Morcant always believed that you get more flies with honey, than vinegar. It wasn't like him to express what he truly felt, even if all he wanted to do now was bitch about it.
"Well, a single corridor in the Nott Manor has more cursed artifacts than this. Come on, Lucius. We both know that we came here for a comedy exhibit, especially if some stupid kid tries to rob it." He sighed, imagining the scene. "That would be a good laugh, wouldn't it?"
𝚂𝚃𝙰𝚃𝚄𝚂: open | 𝙻𝙾𝙲𝙰𝚃𝙸𝙾𝙽: zonko's, cursed artifact exhibition
a slender finger slides along the sleek marble of the countertops before him, already coated with a thin layer of dust for special affects. lucius could tell, even to the naked eye, that the so called cursed artifacts scattered around the joke shop were also jokes. pieces of plastic disguised as actual artifacts hidden around the wizarding world. ❝ they have to know they aren't fooling anyone, ❞ lucius says aloud to no one in particular. ❝ although it would be quite the event if someone were to try robbing this place for a piece of junk. ❞
Morcant: if you knew you were going to die tomorrow, what is one thing you absolutely have to resolve and/or do before then?
Call him crazy, but Morcant had his preparations in place for when he died. That's something only a few people knew about: how fucking paranoid he was. Underneath all the sweet smiles and good nature, there was a deeply neurotic and paranoid young man. He could try to say that it was a byproduct of the environment, but he didn't know how much truth there was in that statement. Elowen knew about it, she had his will in hand and his portrait hidden somewhere safe. He had letters for everyone he loved, telling what he thought they should be happy in his absence. That he loved them, and they should have a long, happy life. He wouldn't run desperately towards loved ones, making confessions that wouldn't have a tomorrow. Why would he tell Valerian and Bryrony that he loved them? He would die the next day, and there would be nothing to do. It wasn't fair to dump that on them and then die, they would have to live the rest of their lives with that in their conscience. Morcant wasn't a good person, but he wasn't about to condemn two people with a life filled with "what ifs". Things were better this way. Quiet and lonely. @nobelandloved @xsecretkeepers @bryonyparkinsons
a multimuse roleplay blog penned by silver for wingardiumfm . ❝ truth will set you free, but not until it’s finished with you. ❞
63 posts